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Unity asset store commercial use
Unity asset store commercial use








unity asset store commercial use

audio files, texture files, mesh files) include sample assets.

unity asset store commercial use

Tool submissions that manipulate external assets (e.g.

unity asset store commercial use

Localized versions of all of these types of text in other languages can be included.ġ.1.i Submissions are not more than 6GB in size.ġ.1.j Submissions to the 3D, 2D, VFX, Animation, and Template categories include demo scenes. Handled exceptions are acceptable.ġ.1.e Assets with dependencies from Package Manager only include the necessary packages for the asset to work.ġ.1.f Your product’s title, category, description, keywords, folders, scripts, and documentation do not contain an excessive amount of spelling or grammar mistakes.ġ.1.g Titles, categories, keywords, folders, and file names are a relevant representation of your product.ġ.1.h Titles, descriptions, keywords, documentation, and code comments are in English. The submission is also not the direct result of public tutorials, or third-party automatic/AI-aided generation tools, unless significant value is added beyond the result of the tutorial, or the output of the generation system.ġ.1.c No aspect of your product or marketing content promotes other marketplaces or digital stores.ġ.1.d Packages do not throw any errors or warnings which originate from package content after setup is complete. 1.1.a Content submitted is professionally designed, constructed, and suitable for use in a professional development pipeline.ġ.1.b The submission does not directly recreate a popular game’s design, art style and aesthetic, and is not a compilation of found content/products.










Unity asset store commercial use